blob: bef9cb38180f91f84001b52b1a3d9761dcc1d5cf [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
package com.android.systemui.doze;
import android.os.Handler;
import android.view.Display;
/**
* Controls the screen when dozing.
*/
public class DozeScreenState implements DozeMachine.Part {
private final DozeMachine.Service mDozeService;
private final Handler mHandler;
private final Runnable mApplyPendingScreenState = this::applyPendingScreenState;
private int mPendingScreenState = Display.STATE_UNKNOWN;
public DozeScreenState(DozeMachine.Service service, Handler handler) {
mDozeService = service;
mHandler = handler;
}
@Override
public void transitionTo(DozeMachine.State oldState, DozeMachine.State newState) {
int screenState = newState.screenState();
if (newState == DozeMachine.State.FINISH) {
// Make sure not to apply the screen state after DozeService was destroyed.
mPendingScreenState = Display.STATE_UNKNOWN;
mHandler.removeCallbacks(mApplyPendingScreenState);
applyScreenState(screenState);
return;
}
if (screenState == Display.STATE_UNKNOWN) {
// We'll keep it in the existing state
return;
}
boolean messagePending = mHandler.hasCallbacks(mApplyPendingScreenState);
if (messagePending || oldState == DozeMachine.State.INITIALIZED) {
// During initialization, we hide the navigation bar. That is however only applied after
// a traversal; setting the screen state here is immediate however, so it can happen
// that the screen turns on again before the navigation bar is hidden. To work around
// that, wait for a traversal to happen before applying the initial screen state.
mPendingScreenState = screenState;
if (!messagePending) {
mHandler.post(mApplyPendingScreenState);
}
return;
}
applyScreenState(screenState);
}
private void applyPendingScreenState() {
applyScreenState(mPendingScreenState);
mPendingScreenState = Display.STATE_UNKNOWN;
}
private void applyScreenState(int screenState) {
if (screenState != Display.STATE_UNKNOWN) {
mDozeService.setDozeScreenState(screenState);
mPendingScreenState = Display.STATE_UNKNOWN;
}
}
}