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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.support.design.widget;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.ValueAnimator;
import android.content.Context;
import android.content.res.ColorStateList;
import android.graphics.Color;
import android.graphics.PorterDuff;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.GradientDrawable;
import android.graphics.drawable.LayerDrawable;
import android.os.Build;
import android.support.annotation.NonNull;
import android.support.annotation.Nullable;
import android.support.annotation.RequiresApi;
import android.support.design.R;
import android.support.v4.content.ContextCompat;
import android.support.v4.graphics.drawable.DrawableCompat;
import android.support.v4.view.ViewCompat;
import android.view.View;
import android.view.ViewTreeObserver;
import android.view.animation.Interpolator;
@RequiresApi(14)
class FloatingActionButtonImpl {
static final Interpolator ANIM_INTERPOLATOR = AnimationUtils.FAST_OUT_LINEAR_IN_INTERPOLATOR;
static final long PRESSED_ANIM_DURATION = 100;
static final long PRESSED_ANIM_DELAY = 100;
static final int ANIM_STATE_NONE = 0;
static final int ANIM_STATE_HIDING = 1;
static final int ANIM_STATE_SHOWING = 2;
int mAnimState = ANIM_STATE_NONE;
private final StateListAnimator mStateListAnimator;
ShadowDrawableWrapper mShadowDrawable;
private float mRotation;
Drawable mShapeDrawable;
Drawable mRippleDrawable;
CircularBorderDrawable mBorderDrawable;
Drawable mContentBackground;
float mElevation;
float mPressedTranslationZ;
interface InternalVisibilityChangedListener {
void onShown();
void onHidden();
}
static final int SHOW_HIDE_ANIM_DURATION = 200;
static final int[] PRESSED_ENABLED_STATE_SET = {android.R.attr.state_pressed,
android.R.attr.state_enabled};
static final int[] FOCUSED_ENABLED_STATE_SET = {android.R.attr.state_focused,
android.R.attr.state_enabled};
static final int[] ENABLED_STATE_SET = {android.R.attr.state_enabled};
static final int[] EMPTY_STATE_SET = new int[0];
final VisibilityAwareImageButton mView;
final ShadowViewDelegate mShadowViewDelegate;
private final Rect mTmpRect = new Rect();
private ViewTreeObserver.OnPreDrawListener mPreDrawListener;
FloatingActionButtonImpl(VisibilityAwareImageButton view,
ShadowViewDelegate shadowViewDelegate) {
mView = view;
mShadowViewDelegate = shadowViewDelegate;
mStateListAnimator = new StateListAnimator();
// Elevate with translationZ when pressed or focused
mStateListAnimator.addState(PRESSED_ENABLED_STATE_SET,
createAnimator(new ElevateToTranslationZAnimation()));
mStateListAnimator.addState(FOCUSED_ENABLED_STATE_SET,
createAnimator(new ElevateToTranslationZAnimation()));
// Reset back to elevation by default
mStateListAnimator.addState(ENABLED_STATE_SET,
createAnimator(new ResetElevationAnimation()));
// Set to 0 when disabled
mStateListAnimator.addState(EMPTY_STATE_SET,
createAnimator(new DisabledElevationAnimation()));
mRotation = mView.getRotation();
}
void setBackgroundDrawable(ColorStateList backgroundTint,
PorterDuff.Mode backgroundTintMode, int rippleColor, int borderWidth) {
// Now we need to tint the original background with the tint, using
// an InsetDrawable if we have a border width
mShapeDrawable = DrawableCompat.wrap(createShapeDrawable());
DrawableCompat.setTintList(mShapeDrawable, backgroundTint);
if (backgroundTintMode != null) {
DrawableCompat.setTintMode(mShapeDrawable, backgroundTintMode);
}
// Now we created a mask Drawable which will be used for touch feedback.
GradientDrawable touchFeedbackShape = createShapeDrawable();
// We'll now wrap that touch feedback mask drawable with a ColorStateList. We do not need
// to inset for any border here as LayerDrawable will nest the padding for us
mRippleDrawable = DrawableCompat.wrap(touchFeedbackShape);
DrawableCompat.setTintList(mRippleDrawable, createColorStateList(rippleColor));
final Drawable[] layers;
if (borderWidth > 0) {
mBorderDrawable = createBorderDrawable(borderWidth, backgroundTint);
layers = new Drawable[] {mBorderDrawable, mShapeDrawable, mRippleDrawable};
} else {
mBorderDrawable = null;
layers = new Drawable[] {mShapeDrawable, mRippleDrawable};
}
mContentBackground = new LayerDrawable(layers);
mShadowDrawable = new ShadowDrawableWrapper(
mView.getContext(),
mContentBackground,
mShadowViewDelegate.getRadius(),
mElevation,
mElevation + mPressedTranslationZ);
mShadowDrawable.setAddPaddingForCorners(false);
mShadowViewDelegate.setBackgroundDrawable(mShadowDrawable);
}
void setBackgroundTintList(ColorStateList tint) {
if (mShapeDrawable != null) {
DrawableCompat.setTintList(mShapeDrawable, tint);
}
if (mBorderDrawable != null) {
mBorderDrawable.setBorderTint(tint);
}
}
void setBackgroundTintMode(PorterDuff.Mode tintMode) {
if (mShapeDrawable != null) {
DrawableCompat.setTintMode(mShapeDrawable, tintMode);
}
}
void setRippleColor(int rippleColor) {
if (mRippleDrawable != null) {
DrawableCompat.setTintList(mRippleDrawable, createColorStateList(rippleColor));
}
}
final void setElevation(float elevation) {
if (mElevation != elevation) {
mElevation = elevation;
onElevationsChanged(elevation, mPressedTranslationZ);
}
}
float getElevation() {
return mElevation;
}
final void setPressedTranslationZ(float translationZ) {
if (mPressedTranslationZ != translationZ) {
mPressedTranslationZ = translationZ;
onElevationsChanged(mElevation, translationZ);
}
}
void onElevationsChanged(float elevation, float pressedTranslationZ) {
if (mShadowDrawable != null) {
mShadowDrawable.setShadowSize(elevation, elevation + mPressedTranslationZ);
updatePadding();
}
}
void onDrawableStateChanged(int[] state) {
mStateListAnimator.setState(state);
}
void jumpDrawableToCurrentState() {
mStateListAnimator.jumpToCurrentState();
}
void hide(@Nullable final InternalVisibilityChangedListener listener, final boolean fromUser) {
if (isOrWillBeHidden()) {
// We either are or will soon be hidden, skip the call
return;
}
mView.animate().cancel();
if (shouldAnimateVisibilityChange()) {
mAnimState = ANIM_STATE_HIDING;
mView.animate()
.scaleX(0f)
.scaleY(0f)
.alpha(0f)
.setDuration(SHOW_HIDE_ANIM_DURATION)
.setInterpolator(AnimationUtils.FAST_OUT_LINEAR_IN_INTERPOLATOR)
.setListener(new AnimatorListenerAdapter() {
private boolean mCancelled;
@Override
public void onAnimationStart(Animator animation) {
mView.internalSetVisibility(View.VISIBLE, fromUser);
mCancelled = false;
}
@Override
public void onAnimationCancel(Animator animation) {
mCancelled = true;
}
@Override
public void onAnimationEnd(Animator animation) {
mAnimState = ANIM_STATE_NONE;
if (!mCancelled) {
mView.internalSetVisibility(fromUser ? View.GONE : View.INVISIBLE,
fromUser);
if (listener != null) {
listener.onHidden();
}
}
}
});
} else {
// If the view isn't laid out, or we're in the editor, don't run the animation
mView.internalSetVisibility(fromUser ? View.GONE : View.INVISIBLE, fromUser);
if (listener != null) {
listener.onHidden();
}
}
}
void show(@Nullable final InternalVisibilityChangedListener listener, final boolean fromUser) {
if (isOrWillBeShown()) {
// We either are or will soon be visible, skip the call
return;
}
mView.animate().cancel();
if (shouldAnimateVisibilityChange()) {
mAnimState = ANIM_STATE_SHOWING;
if (mView.getVisibility() != View.VISIBLE) {
// If the view isn't visible currently, we'll animate it from a single pixel
mView.setAlpha(0f);
mView.setScaleY(0f);
mView.setScaleX(0f);
}
mView.animate()
.scaleX(1f)
.scaleY(1f)
.alpha(1f)
.setDuration(SHOW_HIDE_ANIM_DURATION)
.setInterpolator(AnimationUtils.LINEAR_OUT_SLOW_IN_INTERPOLATOR)
.setListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationStart(Animator animation) {
mView.internalSetVisibility(View.VISIBLE, fromUser);
}
@Override
public void onAnimationEnd(Animator animation) {
mAnimState = ANIM_STATE_NONE;
if (listener != null) {
listener.onShown();
}
}
});
} else {
mView.internalSetVisibility(View.VISIBLE, fromUser);
mView.setAlpha(1f);
mView.setScaleY(1f);
mView.setScaleX(1f);
if (listener != null) {
listener.onShown();
}
}
}
final Drawable getContentBackground() {
return mContentBackground;
}
void onCompatShadowChanged() {
// Ignore pre-v21
}
final void updatePadding() {
Rect rect = mTmpRect;
getPadding(rect);
onPaddingUpdated(rect);
mShadowViewDelegate.setShadowPadding(rect.left, rect.top, rect.right, rect.bottom);
}
void getPadding(Rect rect) {
mShadowDrawable.getPadding(rect);
}
void onPaddingUpdated(Rect padding) {}
void onAttachedToWindow() {
if (requirePreDrawListener()) {
ensurePreDrawListener();
mView.getViewTreeObserver().addOnPreDrawListener(mPreDrawListener);
}
}
void onDetachedFromWindow() {
if (mPreDrawListener != null) {
mView.getViewTreeObserver().removeOnPreDrawListener(mPreDrawListener);
mPreDrawListener = null;
}
}
boolean requirePreDrawListener() {
return true;
}
CircularBorderDrawable createBorderDrawable(int borderWidth, ColorStateList backgroundTint) {
final Context context = mView.getContext();
CircularBorderDrawable borderDrawable = newCircularDrawable();
borderDrawable.setGradientColors(
ContextCompat.getColor(context, R.color.design_fab_stroke_top_outer_color),
ContextCompat.getColor(context, R.color.design_fab_stroke_top_inner_color),
ContextCompat.getColor(context, R.color.design_fab_stroke_end_inner_color),
ContextCompat.getColor(context, R.color.design_fab_stroke_end_outer_color));
borderDrawable.setBorderWidth(borderWidth);
borderDrawable.setBorderTint(backgroundTint);
return borderDrawable;
}
CircularBorderDrawable newCircularDrawable() {
return new CircularBorderDrawable();
}
void onPreDraw() {
final float rotation = mView.getRotation();
if (mRotation != rotation) {
mRotation = rotation;
updateFromViewRotation();
}
}
private void ensurePreDrawListener() {
if (mPreDrawListener == null) {
mPreDrawListener = new ViewTreeObserver.OnPreDrawListener() {
@Override
public boolean onPreDraw() {
FloatingActionButtonImpl.this.onPreDraw();
return true;
}
};
}
}
GradientDrawable createShapeDrawable() {
GradientDrawable d = newGradientDrawableForShape();
d.setShape(GradientDrawable.OVAL);
d.setColor(Color.WHITE);
return d;
}
GradientDrawable newGradientDrawableForShape() {
return new GradientDrawable();
}
boolean isOrWillBeShown() {
if (mView.getVisibility() != View.VISIBLE) {
// If we not currently visible, return true if we're animating to be shown
return mAnimState == ANIM_STATE_SHOWING;
} else {
// Otherwise if we're visible, return true if we're not animating to be hidden
return mAnimState != ANIM_STATE_HIDING;
}
}
boolean isOrWillBeHidden() {
if (mView.getVisibility() == View.VISIBLE) {
// If we currently visible, return true if we're animating to be hidden
return mAnimState == ANIM_STATE_HIDING;
} else {
// Otherwise if we're not visible, return true if we're not animating to be shown
return mAnimState != ANIM_STATE_SHOWING;
}
}
private ValueAnimator createAnimator(@NonNull ShadowAnimatorImpl impl) {
final ValueAnimator animator = new ValueAnimator();
animator.setInterpolator(ANIM_INTERPOLATOR);
animator.setDuration(PRESSED_ANIM_DURATION);
animator.addListener(impl);
animator.addUpdateListener(impl);
animator.setFloatValues(0, 1);
return animator;
}
private abstract class ShadowAnimatorImpl extends AnimatorListenerAdapter
implements ValueAnimator.AnimatorUpdateListener {
private boolean mValidValues;
private float mShadowSizeStart;
private float mShadowSizeEnd;
@Override
public void onAnimationUpdate(ValueAnimator animator) {
if (!mValidValues) {
mShadowSizeStart = mShadowDrawable.getShadowSize();
mShadowSizeEnd = getTargetShadowSize();
mValidValues = true;
}
mShadowDrawable.setShadowSize(mShadowSizeStart
+ ((mShadowSizeEnd - mShadowSizeStart) * animator.getAnimatedFraction()));
}
@Override
public void onAnimationEnd(Animator animator) {
mShadowDrawable.setShadowSize(mShadowSizeEnd);
mValidValues = false;
}
/**
* @return the shadow size we want to animate to.
*/
protected abstract float getTargetShadowSize();
}
private class ResetElevationAnimation extends ShadowAnimatorImpl {
ResetElevationAnimation() {
}
@Override
protected float getTargetShadowSize() {
return mElevation;
}
}
private class ElevateToTranslationZAnimation extends ShadowAnimatorImpl {
ElevateToTranslationZAnimation() {
}
@Override
protected float getTargetShadowSize() {
return mElevation + mPressedTranslationZ;
}
}
private class DisabledElevationAnimation extends ShadowAnimatorImpl {
DisabledElevationAnimation() {
}
@Override
protected float getTargetShadowSize() {
return 0f;
}
}
private static ColorStateList createColorStateList(int selectedColor) {
final int[][] states = new int[3][];
final int[] colors = new int[3];
int i = 0;
states[i] = FOCUSED_ENABLED_STATE_SET;
colors[i] = selectedColor;
i++;
states[i] = PRESSED_ENABLED_STATE_SET;
colors[i] = selectedColor;
i++;
// Default enabled state
states[i] = new int[0];
colors[i] = Color.TRANSPARENT;
i++;
return new ColorStateList(states, colors);
}
private boolean shouldAnimateVisibilityChange() {
return ViewCompat.isLaidOut(mView) && !mView.isInEditMode();
}
private void updateFromViewRotation() {
if (Build.VERSION.SDK_INT == 19) {
// KitKat seems to have an issue with views which are rotated with angles which are
// not divisible by 90. Worked around by moving to software rendering in these cases.
if ((mRotation % 90) != 0) {
if (mView.getLayerType() != View.LAYER_TYPE_SOFTWARE) {
mView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
}
} else {
if (mView.getLayerType() != View.LAYER_TYPE_NONE) {
mView.setLayerType(View.LAYER_TYPE_NONE, null);
}
}
}
// Offset any View rotation
if (mShadowDrawable != null) {
mShadowDrawable.setRotation(-mRotation);
}
if (mBorderDrawable != null) {
mBorderDrawable.setRotation(-mRotation);
}
}
}