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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.arch.lifecycle;
import android.support.annotation.MainThread;
/**
* Defines an object that has an Android Lifecycle. {@link android.support.v4.app.Fragment Fragment}
* and {@link android.support.v4.app.FragmentActivity FragmentActivity} classes implement
* {@link LifecycleOwner} interface which has the {@link LifecycleOwner#getLifecycle()
* getLifecycle} method to access the Lifecycle. You can also implement {@link LifecycleOwner}
* in your own classes.
* <p>
* {@link Event#ON_CREATE}, {@link Event#ON_START}, {@link Event#ON_RESUME} events in this class
* are dispatched <b>after</b> the {@link LifecycleOwner}'s related method returns.
* {@link Event#ON_PAUSE}, {@link Event#ON_STOP}, {@link Event#ON_DESTROY} events in this class
* are dispatched <b>before</b> the {@link LifecycleOwner}'s related method is called.
* For instance, {@link Event#ON_START} will be dispatched after
* {@link android.app.Activity#onStart onStart} returns, {@link Event#ON_STOP} will be dispatched
* before {@link android.app.Activity#onStop onStop} is called.
* This gives you certain guarantees on which state the owner is in.
* <p>
* Lifecycle events are observed using annotations.
* <pre>
* class TestObserver implements LifecycleObserver {
* {@literal @}OnLifecycleEvent(ON_STOP)
* void onStopped() {}
* }
* </pre>
* <p>
* Multiple methods can observe the same event.
* <pre>
* class TestObserver implements LifecycleObserver {
* {@literal @}OnLifecycleEvent(ON_STOP)
* void onStoppedFirst() {}
* {@literal @}OnLifecycleEvent(ON_STOP)
* void onStoppedSecond() {}
* }
* </pre>
* <p>
* Observer methods can receive zero or one argument.
* If used, the first argument must be of type {@link LifecycleOwner}.
* Methods annotated with {@link Event#ON_ANY} can receive the second argument, which must be
* of type {@link Event}.
* <pre>
* class TestObserver implements LifecycleObserver {
* {@literal @}OnLifecycleEvent(ON_CREATE)
* void onCreated(LifecycleOwner source) {}
* {@literal @}OnLifecycleEvent(ON_ANY)
* void onAny(LifecycleOwner source, Event event) {}
* }
* </pre>
* These additional parameters are provided to allow you to conveniently observe multiple providers
* and events without tracking them manually.
*/
public abstract class Lifecycle {
/**
* Adds a LifecycleObserver that will be notified when the LifecycleOwner changes
* state.
* <p>
* The given observer will be brought to the current state of the LifecycleOwner.
* For example, if the LifecycleOwner is in {@link State#STARTED} state, the given observer
* will receive {@link Event#ON_CREATE}, {@link Event#ON_START} events.
*
* @param observer The observer to notify.
*/
@MainThread
public abstract void addObserver(LifecycleObserver observer);
/**
* Removes the given observer from the observers list.
* <p>
* If this method is called while a state change is being dispatched,
* <ul>
* <li>If the given observer has not yet received that event, it will not receive it.
* <li>If the given observer has more than 1 method that observes the currently dispatched
* event and at least one of them received the event, all of them will receive the event and
* the removal will happen afterwards.
* </ul>
*
* @param observer The observer to be removed.
*/
@MainThread
public abstract void removeObserver(LifecycleObserver observer);
/**
* Returns the current state of the Lifecycle.
*
* @return The current state of the Lifecycle.
*/
@MainThread
public abstract State getCurrentState();
@SuppressWarnings("WeakerAccess")
public enum Event {
/**
* Constant for onCreate event of the {@link LifecycleOwner}.
*/
ON_CREATE,
/**
* Constant for onStart event of the {@link LifecycleOwner}.
*/
ON_START,
/**
* Constant for onResume event of the {@link LifecycleOwner}.
*/
ON_RESUME,
/**
* Constant for onPause event of the {@link LifecycleOwner}.
*/
ON_PAUSE,
/**
* Constant for onStop event of the {@link LifecycleOwner}.
*/
ON_STOP,
/**
* Constant for onDestroy event of the {@link LifecycleOwner}.
*/
ON_DESTROY,
/**
* An {@link Event Event} constant that can be used to match all events.
*/
ON_ANY
}
/**
* Lifecycle states. You can consider the states as the nodes in a graph and
* {@link Event}s as the edges between these nodes.
*/
@SuppressWarnings("WeakerAccess")
public enum State {
/**
* Destroyed state for a LifecycleOwner. After this event, this Lifecycle will not dispatch
* any more events. For instance, for an {@link android.app.Activity}, this state is reached
* <b>right before</b> Activity's {@link android.app.Activity#onDestroy() onDestroy} call.
*/
DESTROYED,
/**
* Initialized state for a LifecycleOwner. For an {@link android.app.Activity}, this is
* the state when it is constructed but has not received
* {@link android.app.Activity#onCreate(android.os.Bundle) onCreate} yet.
*/
INITIALIZED,
/**
* Created state for a LifecycleOwner. For an {@link android.app.Activity}, this state
* is reached in two cases:
* <ul>
* <li>after {@link android.app.Activity#onCreate(android.os.Bundle) onCreate} call;
* <li><b>right before</b> {@link android.app.Activity#onStop() onStop} call.
* </ul>
*/
CREATED,
/**
* Started state for a LifecycleOwner. For an {@link android.app.Activity}, this state
* is reached in two cases:
* <ul>
* <li>after {@link android.app.Activity#onStart() onStart} call;
* <li><b>right before</b> {@link android.app.Activity#onPause() onPause} call.
* </ul>
*/
STARTED,
/**
* Resumed state for a LifecycleOwner. For an {@link android.app.Activity}, this state
* is reached after {@link android.app.Activity#onResume() onResume} is called.
*/
RESUMED;
/**
* Compares if this State is greater or equal to the given {@code state}.
*
* @param state State to compare with
* @return true if this State is greater or equal to the given {@code state}
*/
public boolean isAtLeast(State state) {
return compareTo(state) >= 0;
}
}
}