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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
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** accordance with the commercial license agreement provided with the
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** following information to ensure the GNU Lesser General Public License
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****************************************************************************/
#ifndef QGLPIXELBUFFER_H
#define QGLPIXELBUFFER_H
#include <QtOpenGL/qgl.h>
#include <QtGui/qpaintdevice.h>
QT_BEGIN_NAMESPACE
class QGLPixelBufferPrivate;
class Q_OPENGL_EXPORT QGLPixelBuffer : public QPaintDevice
{
Q_DECLARE_PRIVATE(QGLPixelBuffer)
public:
QGLPixelBuffer(const QSize &size, const QGLFormat &format = QGLFormat::defaultFormat(),
QGLWidget *shareWidget = 0);
QGLPixelBuffer(int width, int height, const QGLFormat &format = QGLFormat::defaultFormat(),
QGLWidget *shareWidget = 0);
virtual ~QGLPixelBuffer();
bool isValid() const;
bool makeCurrent();
bool doneCurrent();
QGLContext *context() const;
GLuint generateDynamicTexture() const;
bool bindToDynamicTexture(GLuint texture);
void releaseFromDynamicTexture();
void updateDynamicTexture(GLuint texture_id) const;
GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D);
GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D);
GLuint bindTexture(const QString &fileName);
void deleteTexture(GLuint texture_id);
void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
QSize size() const;
Qt::HANDLE handle() const;
QImage toImage() const;
QPaintEngine *paintEngine() const Q_DECL_OVERRIDE;
QGLFormat format() const;
static bool hasOpenGLPbuffers();
protected:
int metric(PaintDeviceMetric metric) const Q_DECL_OVERRIDE;
int devType() const Q_DECL_OVERRIDE { return QInternal::Pbuffer; }
private:
Q_DISABLE_COPY(QGLPixelBuffer)
QScopedPointer<QGLPixelBufferPrivate> d_ptr;
friend class QGLDrawable;
friend class QGLPaintDevice;
friend class QGLPBufferGLPaintDevice;
friend class QGLContextPrivate;
};
QT_END_NAMESPACE
#endif // QGLPIXELBUFFER_H