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#ifndef QNETWORKACCESSBACKEND_P_H
#define QNETWORKACCESSBACKEND_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the Network Access API. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include "qnetworkreplyimpl_p.h"
#include "QtCore/qobject.h"
QT_BEGIN_NAMESPACE
class QAuthenticator;
class QNetworkProxy;
class QNetworkProxyQuery;
class QNetworkRequest;
class QStringList;
class QUrl;
class QUrlInfo;
class QSslConfiguration;
class QNetworkAccessManagerPrivate;
class QNetworkReplyImplPrivate;
class QAbstractNetworkCache;
class QNetworkCacheMetaData;
class QNonContiguousByteDevice;
// Should support direct file upload from disk or download to disk.
//
// - The HTTP handler will use two QIODevices for communication (pull mechanism)
// - KIO uses a pull mechanism too (data/dataReq signals)
class QNetworkAccessBackend : public QObject
{
Q_OBJECT
public:
QNetworkAccessBackend();
virtual ~QNetworkAccessBackend();
// To avoid mistaking with QIODevice names, the functions here
// have different names. The Connection has two streams:
//
// - Upstream:
// The upstream uses a QNonContiguousByteDevice provided
// by the backend. This device emits the usual readyRead()
// signal when the backend has data available for the connection
// to write. The different backends can listen on this signal
// and then pull upload data from the QNonContiguousByteDevice and
// deal with it.
//
//
// - Downstream:
// Downstream is the data that is being read from this
// connection and is given to the user. Downstream operates in a
// semi-"push" mechanism: the Connection object pushes the data
// it gets from the network, but it should avoid writing too
// much if the data isn't being used fast enough. The value
// returned by suggestedDownstreamBlockSize() can be used to
// determine how much should be written at a time. The
// downstreamBytesConsumed() function will be called when the
// downstream buffer is consumed by the user -- the Connection
// may choose to re-fill it with more data it has ready or get
// more data from the network (for instance, by reading from its
// socket).
virtual void open() = 0;
virtual bool start();
virtual void closeDownstreamChannel() = 0;
// slot-like:
virtual void downstreamReadyWrite();
virtual void setDownstreamLimited(bool b);
virtual void copyFinished(QIODevice *);
virtual void ignoreSslErrors();
virtual void ignoreSslErrors(const QList<QSslError> &errors);
virtual void fetchSslConfiguration(QSslConfiguration &configuration) const;
virtual void setSslConfiguration(const QSslConfiguration &configuration);
virtual QNetworkCacheMetaData fetchCacheMetaData(const QNetworkCacheMetaData &metaData) const;
// information about the request
QNetworkAccessManager::Operation operation() const;
QNetworkRequest request() const;
#ifndef QT_NO_NETWORKPROXY
QList<QNetworkProxy> proxyList() const;
#endif
QAbstractNetworkCache *networkCache() const;
void setCachingEnabled(bool enable);
bool isCachingEnabled() const;
// information about the reply
QUrl url() const;
void setUrl(const QUrl &url);
// "cooked" headers
QVariant header(QNetworkRequest::KnownHeaders header) const;
void setHeader(QNetworkRequest::KnownHeaders header, const QVariant &value);
// raw headers:
bool hasRawHeader(const QByteArray &headerName) const;
QList<QByteArray> rawHeaderList() const;
QByteArray rawHeader(const QByteArray &headerName) const;
void setRawHeader(const QByteArray &headerName, const QByteArray &value);
// attributes:
QVariant attribute(QNetworkRequest::Attribute code) const;
void setAttribute(QNetworkRequest::Attribute code, const QVariant &value);
bool isSynchronous() { return synchronous; }
void setSynchronous(bool sync) { synchronous = sync; }
// return true if the QNonContiguousByteDevice of the upload
// data needs to support reset(). Currently needed for HTTP.
// This will possibly enable buffering of the upload data.
virtual bool needsResetableUploadData() { return false; }
// Returns \c true if backend is able to resume downloads.
virtual bool canResume() const { return false; }
virtual void setResumeOffset(quint64 offset) { Q_UNUSED(offset); }
virtual bool processRequestSynchronously() { return false; }
protected:
// Create the device used for reading the upload data
QNonContiguousByteDevice* createUploadByteDevice();
// these functions control the downstream mechanism
// that is, data that has come via the connection and is going out the backend
qint64 nextDownstreamBlockSize() const;
void writeDownstreamData(QByteDataBuffer &list);
// not actually appending data, it was already written to the user buffer
void writeDownstreamDataDownloadBuffer(qint64, qint64);
char* getDownloadBuffer(qint64);
QSharedPointer<QNonContiguousByteDevice> uploadByteDevice;
public slots:
// for task 251801, needs to be a slot to be called asynchronously
void writeDownstreamData(QIODevice *data);
protected slots:
void finished();
void error(QNetworkReply::NetworkError code, const QString &errorString);
#ifndef QT_NO_NETWORKPROXY
void proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator *auth);
#endif
void authenticationRequired(QAuthenticator *auth);
void metaDataChanged();
void redirectionRequested(const QUrl &destination);
void encrypted();
void sslErrors(const QList<QSslError> &errors);
void emitReplyUploadProgress(qint64 bytesSent, qint64 bytesTotal);
protected:
// FIXME In the long run we should get rid of our QNAM architecture
// and scrap this ReplyImpl/Backend distinction.
QNetworkAccessManagerPrivate *manager;
QNetworkReplyImplPrivate *reply;
private:
friend class QNetworkAccessManager;
friend class QNetworkAccessManagerPrivate;
friend class QNetworkReplyImplPrivate;
bool synchronous;
};
class QNetworkAccessBackendFactory
{
public:
QNetworkAccessBackendFactory();
virtual ~QNetworkAccessBackendFactory();
virtual QStringList supportedSchemes() const = 0;
virtual QNetworkAccessBackend *create(QNetworkAccessManager::Operation op,
const QNetworkRequest &request) const = 0;
};
QT_END_NAMESPACE
#endif