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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_SPACE_RANDOMIZATION_H_
#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_SPACE_RANDOMIZATION_H_
#include <cstdint>
#include "build/build_config.h"
#include "partition_alloc/page_allocator_constants.h"
#include "partition_alloc/partition_alloc_base/compiler_specific.h"
#include "partition_alloc/partition_alloc_base/component_export.h"
namespace partition_alloc {
// Calculates a random preferred mapping address. In calculating an address, we
// balance good ASLR against not fragmenting the address space too badly.
PA_COMPONENT_EXPORT(PARTITION_ALLOC) uintptr_t GetRandomPageBase();
namespace internal {
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
AslrAddress(uintptr_t mask) {
return mask & PageAllocationGranularityBaseMask();
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
AslrMask(uintptr_t bits) {
return AslrAddress((1ULL << bits) - 1ULL);
}
// Turn off formatting, because the thicket of nested ifdefs below is
// incomprehensible without indentation. It is also incomprehensible with
// indentation, but the only other option is a combinatorial explosion of
// *_{win,linux,mac,foo}_{32,64}.h files.
//
// clang-format off
#if defined(ARCH_CPU_64_BITS)
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
// We shouldn't allocate system pages at all for sanitizer builds. However,
// we do, and if random hint addresses interfere with address ranges
// hard-coded in those tools, bad things happen. This address range is
// copied from TSAN source but works with all tools. See
// https://crbug.com/539863.
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLRMask() {
return AslrAddress(0x007fffffffffULL);
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLROffset() {
return AslrAddress(0x7e8000000000ULL);
}
#elif BUILDFLAG(IS_WIN)
// Windows 8.10 and newer support the full 48 bit address range. Since
// ASLROffset() is non-zero and may cause a carry, use 47 bit masks. See
// http://www.alex-ionescu.com/?p=246
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(47);
}
// Try not to map pages into the range where Windows loads DLLs by default.
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return 0x80000000ULL;
}
#elif BUILDFLAG(IS_APPLE)
// macOS as of 10.12.5 does not clean up entries in page map levels 3/4
// [PDP/PML4] created from mmap or mach_vm_allocate, even after the region
// is destroyed. Using a virtual address space that is too large causes a
// leak of about 1 wired [can never be paged out] page per call to mmap. The
// page is only reclaimed when the process is killed. Confine the hint to a
// 39-bit section of the virtual address space.
//
// This implementation adapted from
// https://chromium-review.googlesource.com/c/v8/v8/+/557958. The difference
// is that here we clamp to 39 bits, not 32.
//
// TODO(crbug.com/738925): Remove this limitation if/when the macOS behavior
// changes.
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLRMask() {
return AslrMask(38);
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLROffset() {
// Be careful, there is a zone where macOS will not map memory, at least
// on ARM64. From an ARM64 machine running 12.3, the range seems to be
// [0x1000000000, 0x7000000000). Make sure that the range we use is
// outside these bounds. In 12.3, there is a reserved area between
// MACH_VM_MIN_GPU_CARVEOUT_ADDRESS and MACH_VM_MAX_GPU_CARVEOUT_ADDRESS,
// which is reserved on ARM64. See these constants in XNU's source code
// for details (xnu-8019.80.24/osfmk/mach/arm/vm_param.h).
return AslrAddress(0x10000000000ULL);
}
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
#if defined(ARCH_CPU_X86_64)
// Linux (and macOS) support the full 47-bit user space of x64 processors.
// Use only 46 to allow the kernel a chance to fulfill the request.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(46);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0);
}
#elif defined(ARCH_CPU_ARM64)
#if BUILDFLAG(IS_ANDROID)
// Restrict the address range on Android to avoid a large performance
// regression in single-process WebViews. See https://crbug.com/837640.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(30);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x20000000ULL);
}
#elif BUILDFLAG(IS_LINUX)
// Linux on arm64 can use 39, 42, 48, or 52-bit user space, depending on
// page size and number of levels of translation pages used. We use
// 39-bit as base as all setups should support this, lowered to 38-bit
// as ASLROffset() could cause a carry.
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLRMask() {
return AslrMask(38);
}
PA_ALWAYS_INLINE PAGE_ALLOCATOR_CONSTANTS_DECLARE_CONSTEXPR uintptr_t
ASLROffset() {
return AslrAddress(0x1000000000ULL);
}
#else
// ARM64 on Linux has 39-bit user space. Use 38 bits since ASLROffset()
// could cause a carry.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(38);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x1000000000ULL);
}
#endif
#elif defined(ARCH_CPU_PPC64)
#if BUILDFLAG(IS_AIX)
// AIX has 64 bits of virtual addressing, but we limit the address range
// to (a) minimize segment lookaside buffer (SLB) misses; and (b) use
// extra address space to isolate the mmap regions.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(30);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x400000000000ULL);
}
#elif defined(ARCH_CPU_BIG_ENDIAN)
// Big-endian Linux PPC has 44 bits of virtual addressing. Use 42.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(42);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0);
}
#else // !BUILDFLAG(IS_AIX) && !defined(ARCH_CPU_BIG_ENDIAN)
// Little-endian Linux PPC has 48 bits of virtual addressing. Use 46.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(46);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0);
}
#endif // !BUILDFLAG(IS_AIX) && !defined(ARCH_CPU_BIG_ENDIAN)
#elif defined(ARCH_CPU_S390X)
// Linux on Z uses bits 22 - 32 for Region Indexing, which translates to
// 42 bits of virtual addressing. Truncate to 40 bits to allow kernel a
// chance to fulfill the request.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(40);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0);
}
#elif defined(ARCH_CPU_S390)
// 31 bits of virtual addressing. Truncate to 29 bits to allow the kernel
// a chance to fulfill the request.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(29);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0);
}
#else // !defined(ARCH_CPU_X86_64) && !defined(ARCH_CPU_PPC64) &&
// !defined(ARCH_CPU_S390X) && !defined(ARCH_CPU_S390)
// For all other POSIX variants, use 30 bits.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(30);
}
#if BUILDFLAG(IS_SOLARIS)
// For our Solaris/illumos mmap hint, we pick a random address in the
// bottom half of the top half of the address space (that is, the third
// quarter). Because we do not MAP_FIXED, this will be treated only as a
// hint -- the system will not fail to mmap because something else
// happens to already be mapped at our random address. We deliberately
// set the hint high enough to get well above the system's break (that
// is, the heap); Solaris and illumos will try the hint and if that
// fails allocate as if there were no hint at all. The high hint
// prevents the break from getting hemmed in at low values, ceding half
// of the address space to the system heap.
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x80000000ULL);
}
#elif BUILDFLAG(IS_AIX)
// The range 0x30000000 - 0xD0000000 is available on AIX; choose the
// upper range.
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x90000000ULL);
}
#else // !BUILDFLAG(IS_SOLARIS) && !BUILDFLAG(IS_AIX)
// The range 0x20000000 - 0x60000000 is relatively unpopulated across a
// variety of ASLR modes (PAE kernel, NX compat mode, etc) and on macOS
// 10.6 and 10.7.
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x20000000ULL);
}
#endif // !BUILDFLAG(IS_SOLARIS) && !BUILDFLAG(IS_AIX)
#endif // !defined(ARCH_CPU_X86_64) && !defined(ARCH_CPU_PPC64) &&
// !defined(ARCH_CPU_S390X) && !defined(ARCH_CPU_S390)
#endif // BUILDFLAG(IS_POSIX)
#elif defined(ARCH_CPU_32_BITS)
// This is a good range on 32-bit Windows and Android (the only platforms on
// which we support 32-bitness). Allocates in the 0.5 - 1.5 GiB region. There
// is no issue with carries here.
PA_ALWAYS_INLINE constexpr uintptr_t ASLRMask() {
return AslrMask(30);
}
PA_ALWAYS_INLINE constexpr uintptr_t ASLROffset() {
return AslrAddress(0x20000000ULL);
}
#else
#error Please tell us about your exotic hardware! Sounds interesting.
#endif // defined(ARCH_CPU_32_BITS)
// clang-format on
} // namespace internal
} // namespace partition_alloc
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_SRC_PARTITION_ALLOC_ADDRESS_SPACE_RANDOMIZATION_H_