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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.wm.shell.dagger;
import static android.os.Process.THREAD_PRIORITY_BACKGROUND;
import static android.os.Process.THREAD_PRIORITY_DISPLAY;
import static android.os.Process.THREAD_PRIORITY_TOP_APP_BOOST;
import android.content.Context;
import android.os.Build;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.Looper;
import android.os.Trace;
import android.view.Choreographer;
import androidx.annotation.Nullable;
import com.android.wm.shell.R;
import com.android.wm.shell.common.HandlerExecutor;
import com.android.wm.shell.common.ShellExecutor;
import com.android.wm.shell.common.annotations.ExternalMainThread;
import com.android.wm.shell.common.annotations.ShellAnimationThread;
import com.android.wm.shell.common.annotations.ShellBackgroundThread;
import com.android.wm.shell.common.annotations.ShellMainThread;
import com.android.wm.shell.common.annotations.ShellSplashscreenThread;
import dagger.Module;
import dagger.Provides;
/**
* Provides basic concurrency-related dependencies from {@link com.android.wm.shell}, these
* dependencies are only accessible from components within the WM subcomponent.
*/
@Module
public abstract class WMShellConcurrencyModule {
private static final int MSGQ_SLOW_DELIVERY_THRESHOLD_MS = 30;
private static final int MSGQ_SLOW_DISPATCH_THRESHOLD_MS = 30;
/**
* Returns whether to enable a separate shell thread for the shell features.
*/
public static boolean enableShellMainThread(Context context) {
return context.getResources().getBoolean(R.bool.config_enableShellMainThread);
}
//
// Shell Concurrency - Components used for managing threading in the Shell and SysUI
//
/**
* Provide a SysUI main-thread Handler.
*
* Prefer the Main Executor when possible.
*/
@Provides
@ExternalMainThread
public static Handler provideMainHandler() {
return new Handler(Looper.getMainLooper());
}
/**
* Provide a SysUI main-thread Executor.
*/
@WMSingleton
@Provides
@ExternalMainThread
public static ShellExecutor provideSysUIMainExecutor(
@ExternalMainThread Handler sysuiMainHandler) {
return new HandlerExecutor(sysuiMainHandler);
}
/**
* Creates a shell main thread to be injected into the shell components. This does not provide
* the {@param HandleThread}, but is used to create the thread prior to initializing the
* WM component, and is explicitly bound.
*
* See {@link com.android.systemui.SystemUIFactory#init(Context, boolean)}.
*/
public static HandlerThread createShellMainThread() {
HandlerThread mainThread = new HandlerThread("wmshell.main", THREAD_PRIORITY_DISPLAY);
return mainThread;
}
/**
* Shell main-thread Handler, don't use this unless really necessary (ie. need to dedupe
* multiple types of messages, etc.)
*
* @param mainThread If non-null, this thread is expected to be started already
*/
@WMSingleton
@Provides
@ShellMainThread
public static Handler provideShellMainHandler(Context context,
@Nullable @ShellMainThread HandlerThread mainThread,
@ExternalMainThread Handler sysuiMainHandler) {
if (enableShellMainThread(context)) {
if (mainThread == null) {
// If this thread wasn't pre-emptively started, then create and start it
mainThread = createShellMainThread();
mainThread.start();
}
if (Build.IS_DEBUGGABLE) {
mainThread.getLooper().setTraceTag(Trace.TRACE_TAG_WINDOW_MANAGER);
mainThread.getLooper().setSlowLogThresholdMs(MSGQ_SLOW_DISPATCH_THRESHOLD_MS,
MSGQ_SLOW_DELIVERY_THRESHOLD_MS);
}
return Handler.createAsync(mainThread.getLooper());
}
return sysuiMainHandler;
}
/**
* Provide a Shell main-thread Executor.
*/
@WMSingleton
@Provides
@ShellMainThread
public static ShellExecutor provideShellMainExecutor(Context context,
@ShellMainThread Handler mainHandler,
@ExternalMainThread ShellExecutor sysuiMainExecutor) {
if (enableShellMainThread(context)) {
return new HandlerExecutor(mainHandler);
}
return sysuiMainExecutor;
}
/**
* Provide a Shell main-thread {@link Choreographer} with the app vsync.
*
* @param executor the executor of the shell main thread
*/
@WMSingleton
@Provides
@ShellMainThread
public static Choreographer provideShellMainChoreographer(
@ShellMainThread ShellExecutor executor) {
try {
final Choreographer[] choreographer = new Choreographer[1];
executor.executeBlocking(() -> choreographer[0] = Choreographer.getInstance());
return choreographer[0];
} catch (InterruptedException e) {
throw new RuntimeException("Failed to obtain main Choreographer.", e);
}
}
/**
* Provide a Shell animation-thread Executor.
*/
@WMSingleton
@Provides
@ShellAnimationThread
public static ShellExecutor provideShellAnimationExecutor() {
HandlerThread shellAnimationThread = new HandlerThread("wmshell.anim",
THREAD_PRIORITY_DISPLAY);
shellAnimationThread.start();
if (Build.IS_DEBUGGABLE) {
shellAnimationThread.getLooper().setTraceTag(Trace.TRACE_TAG_WINDOW_MANAGER);
shellAnimationThread.getLooper().setSlowLogThresholdMs(MSGQ_SLOW_DISPATCH_THRESHOLD_MS,
MSGQ_SLOW_DELIVERY_THRESHOLD_MS);
}
return new HandlerExecutor(Handler.createAsync(shellAnimationThread.getLooper()));
}
/**
* Provides a Shell splashscreen-thread Executor
*/
@WMSingleton
@Provides
@ShellSplashscreenThread
public static ShellExecutor provideSplashScreenExecutor() {
HandlerThread shellSplashscreenThread = new HandlerThread("wmshell.splashscreen",
THREAD_PRIORITY_TOP_APP_BOOST);
shellSplashscreenThread.start();
return new HandlerExecutor(shellSplashscreenThread.getThreadHandler());
}
/**
* Provides a Shell background thread Handler for low priority background tasks.
*/
@WMSingleton
@Provides
@ShellBackgroundThread
public static Handler provideSharedBackgroundHandler() {
HandlerThread shellBackgroundThread = new HandlerThread("wmshell.background",
THREAD_PRIORITY_BACKGROUND);
shellBackgroundThread.start();
return shellBackgroundThread.getThreadHandler();
}
/**
* Provides a Shell background thread Executor for low priority background tasks.
*/
@WMSingleton
@Provides
@ShellBackgroundThread
public static ShellExecutor provideSharedBackgroundExecutor(
@ShellBackgroundThread Handler handler) {
return new HandlerExecutor(handler);
}
}