blob: fb72ac282e8d19e44dbaab29fb11813120cedd27 [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.audio;
import android.annotation.NonNull;
public interface PlayerFocusEnforcer {
/**
* Ducks the players associated with the "loser" focus owner (i.e. same UID). Returns true if
* at least one active player was found and ducked, false otherwise.
* @param winner
* @param loser
* @return
*/
boolean duckPlayers(@NonNull FocusRequester winner, @NonNull FocusRequester loser,
boolean forceDuck);
/**
* Restore the initial state of any players that had had a volume ramp applied as the result
* of a duck or fade out through {@link #duckPlayers(FocusRequester, FocusRequester, boolean)}
* or {@link #fadeOutPlayers(FocusRequester, FocusRequester)}
* @param winner
*/
void restoreVShapedPlayers(@NonNull FocusRequester winner);
/**
* Mute players at the beginning of a call
* @param usagesToMute array of {@link android.media.AudioAttributes} usages to mute
*/
void mutePlayersForCall(int[] usagesToMute);
/**
* Unmute players at the end of a call
*/
void unmutePlayersForCall();
/**
* Fade out whatever is still playing after the non-transient focus change
* @param winner the new non-transient focus owner
* @param loser the previous focus owner
* @return true if there were any active players for the loser that qualified for being
* faded out (because of audio attributes, or player types), and as such were faded
* out.
*/
boolean fadeOutPlayers(@NonNull FocusRequester winner, @NonNull FocusRequester loser);
/**
* Mark this UID as no longer playing a role in focus enforcement
* @param uid
*/
void forgetUid(int uid);
}